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Think of the timeline simply as a ruler that measures time in your animation. Create a couple of transitions, and things don’t get any simpler down there in Animate south. When you first look at the timeline, it seems to be quite complicated with all its buttons and widgets. It’s no surprise that the timeline is the panel that’s devoted to working with time-selecting specific moments in your animation and making something happen. Usually you jump back and forth among them, using their features as necessary. When you work in Animate, you use three panels to create your animation: Elements, Properties, and the timeline. If you tackled any of the exercises in the earlier chapters, you’re not a complete stranger to the timeline. You’ll have a jump on the learning process if you’ve used a timeline in a video editor, Adobe After Effects, or Flash. Master the timeline, and you’ll be an Animate Jedi.
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When you’re through, you’ll know how to operate every button and widget the timeline has to offer.
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And of course you’ll explore transitions, learning how to tweak them to do your bidding. You’ll learn how to create timeline labels and how to set, move, and remove keyframes. This chapter provides more complete details on timeline basics and controls. The previous chapters involved some timeline manipulation.
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Those properties and their changes are tracked on the timeline through the use of keyframes-those little diamond-shaped markers. In Animate, that means that the properties that define an element change over the course of time. Elements move, change shape, and change color. It’s the same whether you’re creating a cartoon with a long-eared rabbit or you’re developing a presentation for the next quarterly sales meeting. The art of animation is all about images changing over the course of time in a natural, pleasing, and entertaining manner. Chapter 4. Learning Timeline and Transition Techniques
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